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COMITYS

The Qualities Game | 64 flashcards with 256 Human Qualities | Non-Violent Communication Teaching Tool | Build Self-Esteem | School | Team Management | Therapy

The Qualities Game | 64 flashcards with 256 Human Qualities | Non-Violent Communication Teaching Tool | Build Self-Esteem | School | Team Management | Therapy

Regular price $41.93 USD
Regular price Sale price $41.93 USD
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About This

  • The Comitys Qualities Game is an innovative teaching tool for psychosocial skills. It includes 64 cards and a leaflet with 10 game rules. The qualities cards are designed to: enrich your lexicon of human qualities; learn to know oneself in order to love oneself better; identify personal and professional skills; build group cohesion while having fun. The Qualities Game lets you explore 256 human qualities.
  • OBJECTIVES OF USE - Name qualities; recognize their qualities; link a quality to a skill; argue about qualities. PURPOSE - consolidate self-esteem; develop your lexical register of qualities; talk about oneself with finesse and precision; project yourself into the future, encouraged by your qualities; cooperate and develop a sense of belonging to the group.
  • CONTENTS - 64 qualities cards with 4 qualities: 1 main quality on the front, 3 related qualities on the back; a manual with information on the qualities, 10 game rules, a list of 256 qualities; a sturdy, elegant cardboard box. STRENGTHS - Inclusive: this game uses the Luciole font designed for the visually impaired; Suitable for schools and corporate seminars; Ambitious: the game features an exceptionally wide lexicon of 256 qualities; Illustrated: evocative, inspiring and entertaining cards.
  • CONTEXT OF USE - Schools, colleges, training centers, universities, coaching sessions, training, business consulting, therapy, discussion groups, workshops, orientation, team management, skills assessments, retraining, back-to-work, individual interviews, psychological follow-up, conflict management, mediation. TRAINING METHODS - Group workshop group size: 6 to 14 participants maximum, Individual interview.
  • USER PROFILES - All health professionals, prevention workers, teachers and educators, consultants and coaches, social workers and doctors, psychologists and therapists, dieticians and image consultants, trainers, sex therapists and sexologists. TARGET AUDIENCES - Children aged 6 and over; teenagers and adults, professionals, beginners and experts. Author: Maëlle Challan Belval
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  • Jordan P ★★★★★

    My girlfriend and I play this almost every weekend. It’s a great mix of strategy and fun, and we always end up planning imaginary trips across Europe afterward.

  • Sarah K ★★★★★

    I love how this game makes you think without saying a word. The tension and teamwork are incredible. If you like puzzles and co-op games, this one’s for you.

  • Thomas D ★★★★★

    My wife and I are obsessed. We’ve played at least 30 times and it never gets boring. Every game feels fresh and challenging.

Frequently Asked Questions

We want you to love your purchase.
If you're not completely satisfied, you may return your unused item within 30 days of delivery.
Please note: The item must be in its original condition and packaging. Return shipping costs are the responsibility of the customer unless the item arrived damaged or defective.
To start a return, simply contact our support team with your order number.

Most orders are processed within 3–5 business days, and fully prepared for shipping within 4–6 business days.Standard shipping within the continental U.S. typically takes 3–8 business days, depending on your location.For made-to-order or specialty items, please allow a little extra time—we’ll always keep you updated with tracking info.

Yes! All games are brand new, factory-sealed, and sourced from authorized distributors or directly from brands.